ReachPlayers Joins IAB Gaming Task Force to Reshape How Brands Invest in Gaming
Written by: The Platinum Club Save to Instapaper
ReachPlayers, the in-game advertising network connecting brands and agencies to audiences inside Roblox, Fortnite, and Minecraft, and more, has been selected as one of 18 companies joining the IAB's task force to define how gaming is bought and sold as a media channel.
ReachPlayers Joins IAB Task Force To Shape Gaming Advertising Standards
The IAB, the trade body responsible for the standards that underpin digital advertising, is convening a small group of companies to establish the frameworks brands and agencies need to invest in gaming with confidence: agreed measurement methodologies, brand suitability standards, and buying models that sit comfortably inside a media plan.
For ReachPlayers, the invitation connects directly to what the company has been building since launch: in-game media that is structured, measurable, and commercially familiar.
Unlike most digital channels, gaming has historically lacked the standardised infrastructure that planners need, no common currency for impressions, no agreed approach to brand safety, no buying model a CFO could benchmark.
The IAB task force is the industry's formal attempt to fix that.
Industry Perspective On The Future Of Gaming Media
"Gaming is already where the audience is. This task force is about making sure the industry has the infrastructure to match," said Michael Anav, CEO at ReachPlayers.
"Being part of this conversation means gaming is moving closer to where it belongs: inside the media plan, with clear buying models, clear measurement, and clear value for brands. We are proud to be in the room."
Growing Recognition Of Gaming As A Media Channel
The selection reflects a broader shift in how the advertising industry is approaching gaming.
Audiences inside platforms like Roblox, Fortnite, and Minecraft number in the hundreds of millions, and engagement quality is unlike almost anything else on a media plan.
Campaigns run by ReachPlayers for brands including Samsung, Adidas, AFL, CeraVe, Garnier, and Maybelline, across markets including South Africa, Australia, CEE, and EMEA, have generated average in-game engagement times of five to nine minutes per player.
Players have gone on to create their own content about those brand experiences on TikTok and Discord without being prompted, extending reach organically at no additional cost.
Structured In-Game Media With Measurable Outcomes
Those results follow directly from the approach: embedding into environments where the audience already exists, turning brand touchpoints into something players choose to interact with, and delivering against guaranteed CPM and defined reach rather than speculative builds.
Participation Begins Immediately
Participation in the IAB task force begins immediately.
ReachPlayers will contribute to working groups focused on measurement standards and buying model frameworks.
Submitted on behalf of
- Company: The Platinum Club
- Contact #: 1
- Website
Press Release Submitted By
- Agency/PR Company: The Platinum Club
- Contact person: El Broide
- Website
Get new press articles by email
The Platinum Club is a boutique entertainment, lifestyle and travel PR agency based in Johannesburg, South Africa.
Latest from
- Lalela Mswane On How She’s Getting Ready To Take On Tropika Island Of Treasure
- Running on Empty? Why Mid-Year Fatigue Is Real And What You Can Do About It
- Martin Bester Releases New Single ‘Angel’ Featuring Ross Learmonth in Support of Jacaranda FM’s Good Morning Angels
- Mexican Electronic Music Artist Rebolledo To Perform In South Africa And Kenya For The First Time This July
- Arsenal Legend Robert Pirés Visits TCL Air Conditioner Smart Manufacturing Base, Experiencing "Champion-Level" Smart & Healthy Air
- Jacaranda FM’s Feel Good Tour and 40th Birthday Celebrations End on a High With Epic Fourways Finale
- Why Winter Might Actually Be the Best Time to Go on Safari
- New Study of 10,000 South African Youth Reveals Insights Into The Future of Youth Marketing
- Why So Many Women Over 35 Feel Like Their Bodies Have Suddenly Turned Against Them
- Nick Hamman Joins Time Out South Africa As A New Culture Connector
- Avengers FC Crowned Global Champions of TCL Five-A-Side Road to Greatness 2 Tournament in London
- Penquin Strengthens Team with Strategic New Hires as Agency Growth Gains Momentum
- Carol Ofori On How The Radio Industry Has Changed In The Last Two Decades And Why Reinvention Is Key To Staying Relevant
- Legendary South African Composer Colin Shapiro Releases Landmark Passion Project “Safe Travels”
- Jacaranda FM Brings Feel-Good Energy to Hoërskool Kempton Park with Live Broadcast and Surprise Performance From Loufi
The Pulse Latest Articles
- Media Info: Create A Luxurious Winter Bathroom Retreat (June 10, 2026)
- Consensuality Positions Naughty By Nature As A Private Garden Route Retreat Experience (June 10, 2026)
- Magic Returns To College With Secrets Of Strixhaven (June 10, 2026)
- The Hidden Cost Of Living Crisis Is No Longer Inflation - It Is Energy (June 4, 2026)
- Hisense Powers Up For Fifa World Cup 2026 With New Tv Launch (June 4, 2026)
